Major life events like graduating from college, moving to a new city, or making a lifestyle change can suddenly mean rich social circles are now sparse. Millennials are the most migratory population in the United States and most technologically connected. However, sites like OkCupid and Meetup make it hard to make low key, platonic connections.
Icebreaker is a mobile application to make meeting new people fun and easy by introducing small groups over fun, low key activities.
I chose to use photographic elements and Google's material design to guide the visual design of Icebreaker.
A review of psychology articles revealed that friendships are formed when there is:
We focused on activities as a way to meet others as a way to start building common experience immediately, and well, to break the ice.
I interviewed 3 people, while the rest of the team interviewed 7 others. The interviews revealed that,
The team quickly came up with use cases and flows, and I ran a brainstorming activity to come up with a name for the application.
I did basic wireframes and flows as paper sketches to be as quick as possible and communicate with the rest of the team.
For us, it was a Start Up weekend that made us friends, for others the catalyst is unknown. We are continuing to work explore experience models through prototyping.